
Project Corruption
A downloadable game for Windows

This game can be described as an experimental roguelite platformer. Unlike traditional roguelites, dying doesn’t mean losing all your progress—instead, you only lose part of it. For example, rather than losing your entire current level upon death, you lose just one level each time you die.
The combat blends elements of Souls and Sekiro—fast-paced, punishing, and deeply satisfying. Maps are procedurally generated, but not entirely random; they follow a semi-random structure that balances surprise with design coherence.
You control an “ostracized” figure who has sworn to eliminate all corruption in a decaying realm. This character stands as both a symbol of exile and a force of reckoning against the darkness.
Please note that this is a game prototype, and as such, you may encounter occasional bugs or unexpected behavior. If you come across any issues, don’t hesitate to share them in the comments. I truly appreciate your feedback.
Published | 17 hours ago |
Status | Prototype |
Platforms | Windows |
Release date | 15 hours ago |
Author | soztrk |
Genre | Platformer, Action |
Made with | Unity |
Tags | 2D, Pixel Art, Roguelite, Singleplayer, Souls-like |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Xbox controller |
Download
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Development log
- Project Corruption Prototype Released17 hours ago
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